21st Century D&D


Thief level information:

Minimum ability scores to be a thief: Dexterity 9.

A thief with 15 or greater Dexterity gains 10% bonus experience points.

Thieves can wear up to leather armor. They cannot use shields. They can choose proficiencies from the following weapons: bolas, club, dagger, quarterstaff, sling, bow, shortsword, loprompts the monitor process to chug through the character’s class, level, race, and background detangsword, net.

Thieves have the following special abilities: